Converter

Game Time to Real Time

A full Minecraft day is 24,000 ticks — exactly 20 real minutes at 20 TPS. Day starts at tick 0 = 6:00 AM in-game.

Daytime tick

0 to 23,999. Wraps automatically. What /time query daytime returns.

Real minutes elapsed

Wall-clock minutes since the in-game day started. Full cycle is 20 min.

In-game clock
7:00 AM
Real time
0:50 / 20:00
Morningtick 1,000

Full daylight. Safe to roam — most hostile mobs despawn or burn.

6 AMNoon6 PMNight12 AMSunrise

Example commands

Live-updated as you change the values above. Click to copy.

/time set — jump to this exact tick
/time add — advance the cycle by this many ticks
/time query — read current daytime tick

Quick reference

Notable ticks in the day-night cycle.

TickIn-game clockReal timeWhat happens
06:00 AM0:00Day starts. Sun rising. Undead burn in sunlight.
1,0007:00 AM0:50/time set day — the canonical 'morning' tick.
6,00012:00 PM5:00/time set noon — sun directly overhead, brightest moment.
12,0006:00 PM10:00Sunset begins. Sky turns orange.
12,5426:32 PM10:27Earliest tick at which beds become usable.
13,0007:00 PM10:50/time set night — hostile mobs can now spawn freely.
18,00012:00 AM15:00/time set midnight — moon overhead, darkest sky.
22,3004:18 AM18:35Phantoms can spawn from here through early morning if 3+ days without sleep.
23,0005:00 AM19:10Sunrise begins. Sky on the east starts brightening.
23,4595:23 AM19:33Beds stop working — daytime threshold for sleep ends here.
24,0006:00 AM20:00Cycle wraps. Equivalent to tick 0 of the next day.

How the cycle works

  • 1,000 ticks = 1 in-game hour = 50 real seconds. The world runs 72× faster than wall time.
  • /time set day jumps to tick 1000 (7:00 AM), not 0 — to avoid landing in the middle of sunrise.
  • Beds are usable from tick 12542 to ~23459, plus during any thunderstorm regardless of time.
  • Hostile mob spawning windows depend on light level, not raw tick — but the typical "night" window is ticks 13000-23000.
  • /gamerule doDaylightCycle false freezes time at the current tick.

Related commands

FAQ

How long is one day in Minecraft in real life?
20 real minutes when the server is running at full 20 ticks per second. A full day-night cycle is 24,000 ticks. Daytime is roughly 10 minutes (ticks 0-12000), nighttime is the other 10 (12000-24000).
How long is a Minecraft night in real time?
About 8 minutes and 20 seconds of darkness suitable for mob spawning. Strict night is ticks 13000 to 23000 (10,000 ticks = 500 seconds), but sunset and pre-dawn add a couple more minutes on either side.
What time is sunrise in Minecraft?
Sunrise begins at tick 23000 and finishes around tick 0. Mobs in direct sunlight start burning a few hundred ticks before tick 0. The /time set day command jumps to tick 1000, just after sunrise is complete.
When can you sleep in Minecraft?
Beds become usable starting at tick 12542 (about 10:27 of real-time elapsed since dawn) — slightly before the strict night-time threshold of 13000. They stop working at sunrise around tick 23459. Beds also work during a thunderstorm regardless of time.
Does /time use ticks or hours?
Ticks, with a handful of named shortcuts. /time set day = tick 1000, /time set noon = 6000, /time set night = 13000, /time set midnight = 18000. /time add adds raw ticks; /time query daytime returns 0-23999.
How do you stop time from passing?
Use /gamerule doDaylightCycle false. The current time freezes at whatever tick it's on. Set it back to true to resume the cycle. Useful for builders who want consistent lighting.