Players
/effect
Manages status effects (Speed, Strength, Poison, etc.) on entities. The give subcommand applies an effect; the clear subcommand removes one or all.
Syntax
Alternate forms:
Parameters
- targets
- entity selector
- Which entities receive the effect.
- effect
- effect ID
- Namespaced ID, e.g. minecraft:speed.
- secondsoptional
- integer
- Duration in seconds. Use 'infinite' in 1.19.4+ for permanent.
- amplifieroptional
- integer
- Level − 1. 0 = level I, 1 = level II, etc.
- hideParticlesoptional
- boolean
- true to hide the swirl particles.
Command builder
Configure the options below to generate a ready-to-paste /effect command.
Infinite overrides this.
0 = level I, 1 = level II, …
/effect give @p minecraft:speed 30Examples
Give the nearest player Speed III for 60 seconds.
Permanent night vision with hidden particles.
Remove all effects from the nearest player.
Permission level
/effect requires Cheats (op level 2). In single-player you need the world's "Allow Cheats" toggle on. On a multiplayer server you need to be opped — see /op.