Diamond Sword
Tool

Diamond Sword

Namespaced ID
minecraft:diamond_sword
Legacy numeric ID
276(1.8 & earlier)
Stack size
1
Edition
Java & Bedrock

/give command

Run in chat or a command block. Replace @p with a player name to target someone specific.

Command builder

Set the count, custom name, lore, and enchantments to generate a ready-to-paste /give command for Diamond Sword.

Shown above the item in the inventory.
Italic text shown below the item name. One line per row.
10 compatible with Diamond Sword.

Component syntax for Minecraft 1.21.8.

Combat stats

In-game values for Diamond Sword, straight from the game files.

Attack damage
7 (3.5 ❤)
Attack speed
1.6 / sec
Damage per second
11.2
Durability
1,561 uses
Enchantability
10

Crafting recipes

Diamond Sword
× 1

Full crafting guide for Diamond Sword Step-by-step, ingredient sources, what Diamond Sword crafts into.

Compare with

Side-by-side comparisons featuring this item.

Across versions

Legacy numeric ID
276 (pre-1.13, from 1.8)
Modern ID (1.13+)
minecraft:diamond_sword (numeric IDs were removed in 1.13 — not usable in commands)
Editions
Java & Bedrock

Browse the full item list for a specific version:

How to craft Diamond Sword

How do you make Diamond Sword in Minecraft?

To craft Diamond Sword, place the ingredients in a crafting grid following the recipe pattern shown above. The crafting grid can be a player's 2×2 inventory crafting slots (for 2×2 recipes) or a 3×3 Crafting Table. If cheats are enabled, you can also spawn Diamond Sword directly with: /give @p minecraft:diamond_sword.

What is the Minecraft ID for Diamond Sword?

The namespaced ID is minecraft:diamond_sword, used in the /give command: /give @p minecraft:diamond_sword. In legacy versions before 1.13, Diamond Sword used the numeric ID 276. Numeric item IDs were removed in the 1.13 "Flattening" and no longer work in modern commands.

Why does Diamond Sword have a stack size of 1?

Items with stack size 1 are typically tools, weapons, armor, buckets, or unique items. They can't be combined into stacks because the game tracks their durability or contents individually.