PlayersJavaBedrock
/spreadplayers
Randomly distributes the targeted entities around a center point, guaranteeing a minimum distance between them and keeping them within a maximum range. Optionally respects teams (keeping teammates together) and can cap the spread height for the under-roof variant. Useful for PvP match starts and minigames.
Syntax
Alternate forms:
Parameters
- x z
- coords
- Center of the spread area.
- spreadDistance
- float
- Minimum distance between targets.
- maxRange
- float
- Maximum distance from center.
- respectTeams
- boolean
- true keeps teammates clustered.
- targets
- entity selector
- Entities to spread.
Examples
Scatter all players at least 50 blocks apart within 200 of origin.
Spread players, keeping teams together.
Permission level
/spreadplayers requires Cheats (op level 2). In single-player you need the world's "Allow Cheats" toggle on. On a multiplayer server you need to be opped — see /op.