EntitiesBedrockEducation

/event

Fires a named entity event defined in an entity's behavior file, switching its component groups — for example turning a creeper into its charged state or aging a mob. The hook addon and map makers use to script mob behavior on Bedrock.

What is /event used for?

What /event is for

Fires a named behavior event on an entity, switching its component groups — the Bedrock addon hook.

When to use /event

Trigger scripted mob behavior defined in an entity's behavior file, like charging a creeper or transforming a mob.

Syntax

Parameters

target
entity selector
Entities to fire the event on.
eventName
string
Event ID from the entity's behavior definition.

Command builder

Fill in the options below to generate a ready-to-paste /event command.

Entities to fire the event on.

Event ID from the entity's behavior definition.

Examples

  • Charge nearby creepers.

Permission level

/event requires Cheats (op level 2). In single-player you need the world's "Allow Cheats" toggle on. On a multiplayer server you need to be opped — see /op.